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Archive for November, 2009

And now for my next article, something a little different. I had hoped that Icecrown would hit the servers last Wednesday and I’d be able to jump in so I could give you another “first impressions” blog entry, but it would appear (quite fairly) that Blizzard aren’t fans of releasing major patches immediately before big holiday weekends, so that will have to wait. Instead of talking about strategy or UI or how to play a Discipline Priest, today I’m going to discuss Blizzard’s encounter design for healers over the months since Wrath’s release. How have they tackled the big problems that faced them and the complaints that were being made by healers? Have they been “successful”?

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I won’t lie. Right now, Anub’arak heroic is my favourite fight in the game. I can see Valithria hardmode being a lot of fun (spoilers!) once Patch 3.3 arrives, but for now, this encounter trumps Vezax hardmode as what I feel is the most challenging and enjoyable fight for myself and other healers in the game. It’s got to the point where almost every guild is working on some form of the encounter, whether it’s 10-man (Tribute runs or otherwise) for more casual guilds or 25-man for the progress guilds (including my current guild). Today I’m going to be going over the fight itself, as well as how Discipline fits into the healing side of things and providing some tips for both raid leaders and DPS.

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